Fingerprint is a technology company that creates educational apps and games for children. Its products aim to help children learn and grow through fun and engaging experiences.
Founded in 2010 by Nancy MacIntyre and Dylan Arena
Originally focused on building educational mobile games on iOS devices
Raised $20 million in funding from various investors
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Prodigy is an educational game that teaches math skills to children through a role-playing adventure game.
A mobile app that offers a variety of educational games and activities for children.
A reading app that helps children learn to read through phonics and interactive stories.
A classroom management system that allows teachers to monitor and customize their students' learning experiences.
Fingerprint's products are designed for children ages 3-10.
Fingerprint does offer some free apps, but many of its products require a subscription.
Yes, Fingerprint Classroom is specifically designed for classroom use and allows teachers to customize their students' learning experiences.
Yes, Fingerprint takes safety and privacy very seriously and adheres to strict measures to protect children's data.
Fingerprint's products cover a range of educational topics, including math, reading, science, and social studies.